Check out the difference in these CoH screenshots…
Thursday, May 31st, 2007Just wanted to show off the difference between 9 vs. 10… and how much better DX10 looks!


Hooray! And…
At 1:00 PM today, Patch 1.7 for Company of Heroes will go live, making Company of Heroes the 1st commercial DX10 Game in the World! This marks another monumental achievement for Relic as a studio and Company of Heroes as the definitive action strategy experience.
Being the first at anything takes courage, passion and commitment, and in this case, a lot of hard work – and it deserves to be recognized.
The DX10 code implementation was done by the CoH Graphics and Performance Scrum:
Remy Saville
Daniel Barrero
Richard Sim
To make DX10 look absolutely incredible, the artists on the CoH Inspiration Scrum answered the call:
Jason Brackman
Cynthia Lew
Thanks everyone for supporting Company of Heroes!