CoH Patch 1.7 Live Today + Changelog

Please note that Patch 1.7 will go live today. It will likely happen at 11 AM PST, at which time the servers will be down to deploy the patch. This may take anywhere from 15 minutes to an hour.

In order to ensure this patch works correctly, please make sure your video card is updated to the LATEST DRIVERS.
Here is the changelog:

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Company of Heroes Release Notes

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v1.70 05/29/2007

DX10 Features

- Edges of particles are softened where intersecting 3D objects.

- Thousands of additional ‘litter’ objects in the world.

- Improved user control over anti aliasing settings.

- Alpha to coverage anti aliasing to improve quality of alpha test objects such as shrubs.

- Lighting quality has improved by moving all calculations per pixel.

- More precise point light calculations.

- Point lights can now cast shadows.

- 3D short grass on the terrain.

- Vertical refresh synchronization is enabled by default to improve visual quality by preventing tearing of the display image, use ‘-novsync’ to disable.

- Hardware PCF for improved shadow quality.

Other Fixes

- Various crash fixes.

- Improved hack detection.

Gameplay

- Axis Pak38 50mm accuracy modifiers vs infantry target types have been reduced.

- Allied M1 57mm AT gun accuracy modifiers vs infantry target types have been reduced.

- Certain Infantry Antitank weapons (bazookas, panzerschrecks, recoilless rifles) accuracy modifiers vs infantry target types have been reduced.

- Attack ground functionality was removed from the 234 Armored Car to fix issues enabling it to fire through shot-blocking objects.

- Tank and armoured car weapon types can no longer one-shot kill 234/Puma Armoured car and M8 Armoured Cars.

Thanks and enjoy the patch!

10 Responses to “CoH Patch 1.7 Live Today + Changelog”

  1. NovaBurn Says:

    wooot DX10 BABY.

    first post.

  2. Rizz Says:

    w00000000t

  3. Rogers Says:

    whoo hoo thanks Buggo!

  4. san Says:

    wow, finally, juhu

  5. Tim Says:

    Great! tnx :)

  6. Maarten Says:

    Yes! finally dx10 features :D

  7. Ununoctium Says:

    No teamed 2v2…. :(

  8. Richard Says:

    funny … cause I have a 8800GTS on a 4600AMDx2
    Whenever I turn on DX10 features, my frame rate drop well below 20. I have 55+ with all setting maxed out under DX9… Whats with this. I also got the latest nvida drivers…. Anyone else experiancing this?

  9. LTSearchEngine Says:

    Buggo — is there any possibility of a hotfix for some of the issues enumerated in Carl’s “no-brainer bug” thread on relicnews balance forums?

    That is, those bugs the community has found which literally take moments to verify and fix?

  10. ArachnidZero Says:

    I’d possibly like to see if the Axis artillery issue is being dealt with or being left alone.

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