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	<title>Comments on: Solving Connectivity Problems</title>
	<link>http://www.relicrank.com/bloggo/2007/08/29/solving-connectivity-problems/</link>
	<description>The personal blog of Buggo, a.k.a Allie Henze, Relic Community Manager.</description>
	<pubDate>Fri, 21 Nov 2008 02:46:47 +0000</pubDate>
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		<title>by: iNFERNO</title>
		<link>http://www.relicrank.com/bloggo/2007/08/29/solving-connectivity-problems/#comment-11950</link>
		<pubDate>Sat, 08 Sep 2007 12:15:01 +0000</pubDate>
		<guid>http://www.relicrank.com/bloggo/2007/08/29/solving-connectivity-problems/#comment-11950</guid>
					<description>vCoH works just fine for me, connectable in about 99% of the games I try to join.

In OF i can join about 10% of the games I try. Ports are forwarded and firewalls configured (it works in vCoh), so its definitly a OF issue :-)</description>
		<content:encoded><![CDATA[<p>vCoH works just fine for me, connectable in about 99% of the games I try to join.</p>
<p>In OF i can join about 10% of the games I try. Ports are forwarded and firewalls configured (it works in vCoh), so its definitly a OF issue <img src='http://www.relicrank.com/bloggo/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' />
</p>
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		<title>by: TechieZer0</title>
		<link>http://www.relicrank.com/bloggo/2007/08/29/solving-connectivity-problems/#comment-11563</link>
		<pubDate>Tue, 04 Sep 2007 22:07:37 +0000</pubDate>
		<guid>http://www.relicrank.com/bloggo/2007/08/29/solving-connectivity-problems/#comment-11563</guid>
					<description>Please Please Please allow a direct join option. Like the above poster said, I have much better performance doing that in DoW than using Relic Online with my friends.</description>
		<content:encoded><![CDATA[<p>Please Please Please allow a direct join option. Like the above poster said, I have much better performance doing that in DoW than using Relic Online with my friends.
</p>
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		<title>by: Mystic Eye</title>
		<link>http://www.relicrank.com/bloggo/2007/08/29/solving-connectivity-problems/#comment-11415</link>
		<pubDate>Mon, 03 Sep 2007 09:33:51 +0000</pubDate>
		<guid>http://www.relicrank.com/bloggo/2007/08/29/solving-connectivity-problems/#comment-11415</guid>
					<description>Some friends of mine, and myself, found out that updating our router's firmware solved our connection issues!! As a bonus, the 'red x's of death' have been reduced by approximately 30% in the hosted games list.

I hope this solution works for others!</description>
		<content:encoded><![CDATA[<p>Some friends of mine, and myself, found out that updating our router&#8217;s firmware solved our connection issues!! As a bonus, the &#8216;red x&#8217;s of death&#8217; have been reduced by approximately 30% in the hosted games list.</p>
<p>I hope this solution works for others!
</p>
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		<title>by: samos</title>
		<link>http://www.relicrank.com/bloggo/2007/08/29/solving-connectivity-problems/#comment-11214</link>
		<pubDate>Sat, 01 Sep 2007 07:48:46 +0000</pubDate>
		<guid>http://www.relicrank.com/bloggo/2007/08/29/solving-connectivity-problems/#comment-11214</guid>
					<description>there were already opening for vanilla coh ....</description>
		<content:encoded><![CDATA[<p>there were already opening for vanilla coh &#8230;.
</p>
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		<title>by: samos</title>
		<link>http://www.relicrank.com/bloggo/2007/08/29/solving-connectivity-problems/#comment-11213</link>
		<pubDate>Sat, 01 Sep 2007 07:48:13 +0000</pubDate>
		<guid>http://www.relicrank.com/bloggo/2007/08/29/solving-connectivity-problems/#comment-11213</guid>
					<description>opening ports didnt solve mine too ....</description>
		<content:encoded><![CDATA[<p>opening ports didnt solve mine too &#8230;.
</p>
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		<title>by: RBLK9</title>
		<link>http://www.relicrank.com/bloggo/2007/08/29/solving-connectivity-problems/#comment-11143</link>
		<pubDate>Fri, 31 Aug 2007 16:44:13 +0000</pubDate>
		<guid>http://www.relicrank.com/bloggo/2007/08/29/solving-connectivity-problems/#comment-11143</guid>
					<description>I'm glad to hear Relic is working on the connection issues, opening ports did not solve mine.</description>
		<content:encoded><![CDATA[<p>I&#8217;m glad to hear Relic is working on the connection issues, opening ports did not solve mine.
</p>
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		<title>by: redbullmonsta</title>
		<link>http://www.relicrank.com/bloggo/2007/08/29/solving-connectivity-problems/#comment-11050</link>
		<pubDate>Thu, 30 Aug 2007 19:46:32 +0000</pubDate>
		<guid>http://www.relicrank.com/bloggo/2007/08/29/solving-connectivity-problems/#comment-11050</guid>
					<description>@ Funkay: 

I agree - Direct join should be an option in CoH, I have played Dawn of War a lot and is doesnt have the lag/drop issues that CoH has. Also the amount of times i cant play because the relic online server is down!!! that sux big stylee!

I have an ultra high spec pc with a 20mbit connection and CoH sucks on it

Not good (as funkay says - this has to be the best RTS in a long time shame this issue lets it down)</description>
		<content:encoded><![CDATA[<p>@ Funkay: </p>
<p>I agree - Direct join should be an option in CoH, I have played Dawn of War a lot and is doesnt have the lag/drop issues that CoH has. Also the amount of times i cant play because the relic online server is down!!! that sux big stylee!</p>
<p>I have an ultra high spec pc with a 20mbit connection and CoH sucks on it</p>
<p>Not good (as funkay says - this has to be the best RTS in a long time shame this issue lets it down)
</p>
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		<title>by: EclipeXY</title>
		<link>http://www.relicrank.com/bloggo/2007/08/29/solving-connectivity-problems/#comment-11037</link>
		<pubDate>Thu, 30 Aug 2007 18:04:18 +0000</pubDate>
		<guid>http://www.relicrank.com/bloggo/2007/08/29/solving-connectivity-problems/#comment-11037</guid>
					<description>well this new patch seems to have solved 2v2 problems. finally

@ funkay - not being able to play larger than 2v2 games in CoH (not beta) is quite strange, i play those (3v3, 4v4) like 3-4 times per week and, apart from a drop here and there, have not been having any major issues</description>
		<content:encoded><![CDATA[<p>well this new patch seems to have solved 2v2 problems. finally</p>
<p>@ funkay - not being able to play larger than 2v2 games in CoH (not beta) is quite strange, i play those (3v3, 4v4) like 3-4 times per week and, apart from a drop here and there, have not been having any major issues
</p>
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		<title>by: Tom</title>
		<link>http://www.relicrank.com/bloggo/2007/08/29/solving-connectivity-problems/#comment-11032</link>
		<pubDate>Thu, 30 Aug 2007 16:53:23 +0000</pubDate>
		<guid>http://www.relicrank.com/bloggo/2007/08/29/solving-connectivity-problems/#comment-11032</guid>
					<description>I don't suppose we could be told how many beta keys are going to released in each 'wave'? And where they are going to be released, because I've missed 600 keys released on websites I never visit. Is there going to be a lot of keys released on fileplanet itself?</description>
		<content:encoded><![CDATA[<p>I don&#8217;t suppose we could be told how many beta keys are going to released in each &#8216;wave&#8217;? And where they are going to be released, because I&#8217;ve missed 600 keys released on websites I never visit. Is there going to be a lot of keys released on fileplanet itself?
</p>
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		<title>by: samos</title>
		<link>http://www.relicrank.com/bloggo/2007/08/29/solving-connectivity-problems/#comment-11027</link>
		<pubDate>Thu, 30 Aug 2007 16:20:19 +0000</pubDate>
		<guid>http://www.relicrank.com/bloggo/2007/08/29/solving-connectivity-problems/#comment-11027</guid>
					<description>funkay is right ....</description>
		<content:encoded><![CDATA[<p>funkay is right &#8230;.
</p>
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