<?xml version="1.0" encoding="UTF-8"?><!-- generator="wordpress/2.0.5" -->
<rss version="2.0" 
	xmlns:content="http://purl.org/rss/1.0/modules/content/">
<channel>
	<title>Comments on: Mod Days (Please vote)</title>
	<link>http://www.relicrank.com/bloggo/2007/09/18/mod-days-please-vote/</link>
	<description>The personal blog of Buggo, a.k.a Allie Henze, Relic Community Manager.</description>
	<pubDate>Fri, 21 Nov 2008 03:07:36 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.0.5</generator>

	<item>
		<title>by: Kresjah</title>
		<link>http://www.relicrank.com/bloggo/2007/09/18/mod-days-please-vote/#comment-13807</link>
		<pubDate>Thu, 27 Sep 2007 18:43:25 +0000</pubDate>
		<guid>http://www.relicrank.com/bloggo/2007/09/18/mod-days-please-vote/#comment-13807</guid>
					<description>I'd like to request our mod be put as near the end as possible. Considering our mod isn't a beta, not even an alpha (yet contains more than enough content to play with), it means we need whatever time we can buy to give something the public can enjoy as much as possible.

We've been taking special care to select what features to work on these days, in order to create a playable mod. Usually, we would work on versions that aren't very player-friendly, but understandable for us devs, but with this going public now, we've done our very best to make it playable even though it is not even an alpha (internally, we call our current revisions for pre-alpha :p).

This means that we've done our best to integrate models and remove placeholder, make features actually work and stuff, but have had to sacrifice stuff like teamcolours and such so far.

Also, I will do my best to provide support and on-day patching of issues that day. Of course, there'll probably be stuff that's too big to fix there and then, but if I can fix it, patches will be done and released during the Mod Day too.

Anyways, I was really only supposed to request that our mod, the Horus Heresy Multiplayer Mod, be put somewhere towards the very end.

Thanks for reading through this monster :p</description>
		<content:encoded><![CDATA[<p>I&#8217;d like to request our mod be put as near the end as possible. Considering our mod isn&#8217;t a beta, not even an alpha (yet contains more than enough content to play with), it means we need whatever time we can buy to give something the public can enjoy as much as possible.</p>
<p>We&#8217;ve been taking special care to select what features to work on these days, in order to create a playable mod. Usually, we would work on versions that aren&#8217;t very player-friendly, but understandable for us devs, but with this going public now, we&#8217;ve done our very best to make it playable even though it is not even an alpha (internally, we call our current revisions for pre-alpha :p).</p>
<p>This means that we&#8217;ve done our best to integrate models and remove placeholder, make features actually work and stuff, but have had to sacrifice stuff like teamcolours and such so far.</p>
<p>Also, I will do my best to provide support and on-day patching of issues that day. Of course, there&#8217;ll probably be stuff that&#8217;s too big to fix there and then, but if I can fix it, patches will be done and released during the Mod Day too.</p>
<p>Anyways, I was really only supposed to request that our mod, the Horus Heresy Multiplayer Mod, be put somewhere towards the very end.</p>
<p>Thanks for reading through this monster :p
</p>
]]></content:encoded>
				</item>
	<item>
		<title>by: Buggo</title>
		<link>http://www.relicrank.com/bloggo/2007/09/18/mod-days-please-vote/#comment-13805</link>
		<pubDate>Thu, 27 Sep 2007 18:32:11 +0000</pubDate>
		<guid>http://www.relicrank.com/bloggo/2007/09/18/mod-days-please-vote/#comment-13805</guid>
					<description>Please note the first tentative date of the mod days will be the week of October 15th-19th. More information coming soon :)</description>
		<content:encoded><![CDATA[<p>Please note the first tentative date of the mod days will be the week of October 15th-19th. More information coming soon <img src='http://www.relicrank.com/bloggo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />
</p>
]]></content:encoded>
				</item>
	<item>
		<title>by: Kromus</title>
		<link>http://www.relicrank.com/bloggo/2007/09/18/mod-days-please-vote/#comment-13597</link>
		<pubDate>Tue, 25 Sep 2007 22:48:02 +0000</pubDate>
		<guid>http://www.relicrank.com/bloggo/2007/09/18/mod-days-please-vote/#comment-13597</guid>
					<description>where do we sign up?... if we want to participate?</description>
		<content:encoded><![CDATA[<p>where do we sign up?&#8230; if we want to participate?
</p>
]]></content:encoded>
				</item>
	<item>
		<title>by: Koops</title>
		<link>http://www.relicrank.com/bloggo/2007/09/18/mod-days-please-vote/#comment-13595</link>
		<pubDate>Tue, 25 Sep 2007 21:42:33 +0000</pubDate>
		<guid>http://www.relicrank.com/bloggo/2007/09/18/mod-days-please-vote/#comment-13595</guid>
					<description>A time that covers the maximum number of possible international play times would be good so +1 for friday aswell.

I'm an aussie so friday AM is best for people on this side of the planet :)</description>
		<content:encoded><![CDATA[<p>A time that covers the maximum number of possible international play times would be good so +1 for friday aswell.</p>
<p>I&#8217;m an aussie so friday AM is best for people on this side of the planet <img src='http://www.relicrank.com/bloggo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />
</p>
]]></content:encoded>
				</item>
	<item>
		<title>by: fiffa</title>
		<link>http://www.relicrank.com/bloggo/2007/09/18/mod-days-please-vote/#comment-13544</link>
		<pubDate>Tue, 25 Sep 2007 14:52:17 +0000</pubDate>
		<guid>http://www.relicrank.com/bloggo/2007/09/18/mod-days-please-vote/#comment-13544</guid>
					<description>I would say Friday the best day to have this event, because then people that is far away from the GMT that is voted can maybe have a chance to stay up that late and join the event.

So i say Friday, and a GMT time that it suitable for EU.</description>
		<content:encoded><![CDATA[<p>I would say Friday the best day to have this event, because then people that is far away from the GMT that is voted can maybe have a chance to stay up that late and join the event.</p>
<p>So i say Friday, and a GMT time that it suitable for EU.
</p>
]]></content:encoded>
				</item>
	<item>
		<title>by: DarthVash</title>
		<link>http://www.relicrank.com/bloggo/2007/09/18/mod-days-please-vote/#comment-13420</link>
		<pubDate>Mon, 24 Sep 2007 13:51:24 +0000</pubDate>
		<guid>http://www.relicrank.com/bloggo/2007/09/18/mod-days-please-vote/#comment-13420</guid>
					<description>I have a question... when is the next CoH patch coming out? will it include the weather effects?
Thanks</description>
		<content:encoded><![CDATA[<p>I have a question&#8230; when is the next CoH patch coming out? will it include the weather effects?<br />
Thanks
</p>
]]></content:encoded>
				</item>
	<item>
		<title>by: 1PzDEnDsieg</title>
		<link>http://www.relicrank.com/bloggo/2007/09/18/mod-days-please-vote/#comment-13120</link>
		<pubDate>Thu, 20 Sep 2007 19:37:19 +0000</pubDate>
		<guid>http://www.relicrank.com/bloggo/2007/09/18/mod-days-please-vote/#comment-13120</guid>
					<description>5 pm CET - to open end

Germans wanna play too... ; )</description>
		<content:encoded><![CDATA[<p>5 pm CET - to open end</p>
<p>Germans wanna play too&#8230; ; )
</p>
]]></content:encoded>
				</item>
	<item>
		<title>by: Kablam/John</title>
		<link>http://www.relicrank.com/bloggo/2007/09/18/mod-days-please-vote/#comment-13084</link>
		<pubDate>Thu, 20 Sep 2007 08:14:08 +0000</pubDate>
		<guid>http://www.relicrank.com/bloggo/2007/09/18/mod-days-please-vote/#comment-13084</guid>
					<description>Wednesday after 4pm GMT</description>
		<content:encoded><![CDATA[<p>Wednesday after 4pm GMT
</p>
]]></content:encoded>
				</item>
	<item>
		<title>by: Andy?</title>
		<link>http://www.relicrank.com/bloggo/2007/09/18/mod-days-please-vote/#comment-13073</link>
		<pubDate>Thu, 20 Sep 2007 03:36:52 +0000</pubDate>
		<guid>http://www.relicrank.com/bloggo/2007/09/18/mod-days-please-vote/#comment-13073</guid>
					<description>Friday from noon to 5 plz!</description>
		<content:encoded><![CDATA[<p>Friday from noon to 5 plz!
</p>
]]></content:encoded>
				</item>
	<item>
		<title>by: Kresjah</title>
		<link>http://www.relicrank.com/bloggo/2007/09/18/mod-days-please-vote/#comment-13068</link>
		<pubDate>Thu, 20 Sep 2007 02:38:03 +0000</pubDate>
		<guid>http://www.relicrank.com/bloggo/2007/09/18/mod-days-please-vote/#comment-13068</guid>
					<description>For me personally, any day at any hour usually works. Although I'd like to see the whole of our team online for our own mod, so I'll see if I can find a specific time to go for them all.

Also, I'd like to request HHMP be put somewhere near the end. Although I do believe we would be able to make it within the natural limit, our beloveds are suffering from our mad pace at modding here to get it finished. :p I think we've thrown over 40 revisions just the last few days. Completely mad!</description>
		<content:encoded><![CDATA[<p>For me personally, any day at any hour usually works. Although I&#8217;d like to see the whole of our team online for our own mod, so I&#8217;ll see if I can find a specific time to go for them all.</p>
<p>Also, I&#8217;d like to request HHMP be put somewhere near the end. Although I do believe we would be able to make it within the natural limit, our beloveds are suffering from our mad pace at modding here to get it finished. :p I think we&#8217;ve thrown over 40 revisions just the last few days. Completely mad!
</p>
]]></content:encoded>
				</item>
</channel>
</rss>
